Разработчик L2J Impulse выпустил очередную версию своего эмулятора. Напомним что NoEdition Работает один, над исходным кодом L2Evolution, и работа идет очень активно. Сборка ничем не уступает всеми любимым L2JFrozen, S-Project, которые по мнению многих пользователей являются лучшими из шаровых сборок.
Скилы: [1]Fix L2Effect : This will add a new setting to skill effects that allows the skill effects icon to be ignored so for example if you have 2 skill effects for 1 skill like Invocation, which are Over Time effects, you can make it so one of the effects icon request is ignored. [2]Possible fix for skills Mass Recharge and Recharge and other skills with effect ManaHeal. [3]Possible fix for skill Aggression. [4]Fix Bug with CP: * When player hit somebody he get cp damage from nothing.
Конфиги: [5]Added new config(system) Custom Enchant Value. [6]Added config Limit Enchant. [7]Added config Custom Starting GoldBar. [8]Added config StrictHeroSystem: * Normal Players Can Equip Hero Weapons. [9]Added new config AllowExpGainCommand(need test). [10]Fix Nobless Buff. [11]Remove config "RemoveBuffOnDie" (in future it will be don't worry). [12]Fix enchant.ini(Now no erros at start up gameserver).
Квесты:
Прочее: [13]Fix Allow leveling soul crystals when killed by summon. [14]Fix Dead players cannot drop items on official: *However they can drop things when using FakeDeath. [15]Lil fix for 'stuck on target'. [16]Updates for draw a symbol. Correct count for getHennaEmptySlots. [17]Fix message when drawing a symbol. [18]Prevents henna drawing exploit: * Talk to L2SymbolMakerInstance. * RequestHennaList. * Don't close the window and go to a GrandMaster and change your subclass. * Get SymbolMaker range again and press draw. [19]You could draw any kind of henna just having the required subclass... [20]Small correction(RequestHennaEquip). [21]Update RequestHennaEquip (Do not update inventory with deleted symbols). [22]Update HennaRemoveList (You can now see all your symbols in the list): Still missing the client packets side....Working on it. [23]This packets used for draw symbols...Will be upload soon packets for remove symbols. [24]Fix Charging SS/BSS (like OFF): * Now Charging is after hit and not before. [25]Fix delay charge mag-shots. [26]Remove the old one Gain EXP/SP. [27]Fix bug attack players in Peace Zone. [28]Fix Guards are attackable in peace Zone. [29]Fix PK Drop. [30]Fix On Retail you can't enchant skills if you would delevel from the exp loss. [31]Fix Exp Bar updates after SkillEnchanting. [32]Fix Teleport to Orfen in GM Panel. [33]Fix !!!! Primeval Island Zones & Respawn Fix. [34]Forget about trade and trade confirmation (open trade, go to the different instance, confirm trade), Both trade partners can't add anything into tradelist of one of them already confirm trade, Cannot use Item while Trade open: * Non tradeable items can be left now at warehouse. * Null trades no longer send a warning to your game console unless if debug mode is enabled. [35]Fix Manor Manager. [36]Committing nonrelated stuff from my AI patch: * Fixes melee attack-follow into peace zone (it used to break when the target moved inside the zone, not just to the zone - now it breaks instantly). * Follow breaks when distance is too large (it used to do that before but the code was done differently). * disabling geodata movement checks for L2NpcWalkers. * Fixing fear movement when geodata enabled. [37]Possible fix for Siege Flag spawn. [38]Fix Arena manager CP recovery retail-like. [39]Add missing '@Override' annotations. [40]Removed custom messages from auction + Update: * Now it is more comfortable. [41-Mega Fix]Important: Changes knownlist updating from move based to time based. Find and forget are run every 1.5 seconds but not at the same time (also forget could be later changed to run even less often, like every 3 seconds). The old move based update had several Little Bugs: * Static l2Character gathered bigger and bigger knownlist unless an update was run. A temporary update was run with social animations code but it wasn't a nice way. Either a separate forget task would've been needed OR characters, when they move, also should run a forget task to all objects in nearby world regions (might still not help sometimes). This fix would've increased cpu use. * Some unneeded temporary lists, null checks and several isVisible checks * Mobs forgot each other (start area spawns) when moving * Guards, if were set to attack aggro mobs (retail: false), didn't see moving mobs. * Near-exploitable delays in knownlist update when moving fast. Partly because neighbor world regions were turned on after 30 sec wait! I changed that to 1 sec. Also Mob AI wasn't running there...
Old and current still don't update mob knownlist when mob moves far away. This could be added but by far nobody has seemed to need it. Factions, minions etc are always in their list.
Move-based knownlist update was very cpu effective in certain situations (when nobody moves) but with the required fixes (the list above) it would've come down to about this time-based. When chars move a lot, time-based is more effective. The old code could also be optimized with the fixes in this patch (revert not needed, just a couple of old lines back) if CPU use noticably rises.
L2jImpulse Pack now is with Big Performance of 50% to 75%. [42]Fix error calc shield use. [43]Possible fix for: * Player kill TargetPlayer Flag and change status goto Karma.
Скачать с MediaFire
Внимание!Авторизуйтесь, что бы увидеть ссылки или скрытый текст.
Скачать с RGhost
Внимание!Авторизуйтесь, что бы увидеть ссылки или скрытый текст.
L2jFrozen - Revision 645
Не успела выйти 636-ая ревизия сборки L2JFrozen, как уже вышла 645-ая. Команда зарубежная, и работает она просто отлично! Активно исправляет все найденные пользователями их сборки баги, и недочеты.
L2jFrozen Revision 636
Многие считают эту сборку лучшей, что на данный момент можно найти в шаре. Спустя множество ревизий, они оправдали себя. это уже 636-я ревизия, до это было множество фиксов и исправлений. Список
[Freya] Шара Платной сборки Elmoreden-Dev (rev.7) - Без привязки
Сборка сервера Elmoreden-Dev попала в руки к нехорошим людям, и её расшарили. Сборка была с привязкой к IP, в этой сборки нету. Работа ведется над хрониками Freya, и ведется хочу отметить активно.